A flight simulator for economic policy. Probabilistic, reproducible, EU-built.
Every serious forecast about Europe in the last decade arrived as a single line. Italian debt falls to 128% by 2030. French unemployment stabilises at 7.2%. Spain's productivity grows at 0.9% a year. None of these are wrong on their own terms. All of them hide the thing that actually matters.
A single line compresses out the tail. It tells you nothing about how wide the uncertainty is, how the shock propagates when one indicator moves, or whether the numbers are even structurally compatible with each other. Real economies do not behave like point forecasts.
WorldSim is a probabilistic country simulation platform. The core building blocks:
The engine is organised into six layers, each modifying the one below:
Backtested across 17 EU countries over 2016 to 2024 (a window that includes COVID, the Ukraine war, and the 2022 energy crisis), the model lands:
Variance correctly captured is the point. Direction within that variance is a bonus.
Three audiences:
Structural volatility is increasing. COVID, the Ukraine war, the Iran energy shock, and sustained inflation all happened within five years. Single-point forecasts failed through each of them. Distributions did not. Compute is now cheap enough to do this at scale, with EU-built and EU-hosted infrastructure for the audiences that need it.
The complete piece walks through what is missing in current forecasting tools, how the 6 layers work in detail, and why distributional thinking matters for policy.
Read on Substack →Run any of 195 countries through 10,000 Monte Carlo trajectories connected by 100+ structural coupling rules.
Try WorldSim →